Part 1: Intro to Vectors

Project Intro:

Learn how vectors can specify a direction and, at the same time specify a direction. The cartesian coordinate system is also discused

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Project One: Vector Addition

Learn how to Add Vectors

FORMULA: ( x1 , y1 ) + ( x2 , y2 ) = (x1+ x2, y1+ y2)

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Project Two:Direction with Vector Subtraction

Learn how to Calculate the direction to shoot a bullet by using Vector Subtraction

FORMULA: (x2 - x1   ,   y2 - y1)

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Review: Pythagorean Theorem

Review the Pythagorean Theorm, a very important formula for game math

FORMULA: √a2 + b2 = c2

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Project Three: Calculate Distance

Learn how to calculate the distance from one point or object to another by using Pathageoran's Theorm

FORMULA: √( (x2 - x1)2 + (y2 - y1)2)

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Project Four: Intro to Multiplying with scalars

Learn how multiplication works to increase the size of a vector

FORMULA: s(x,y) = (sx,sy)

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Project Five: Vector Normalization as a float

Learn how to shorten a vector that will have a length of 1

FORMULA: (xmagnitude, ymagnitude )

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